This model was realized using 3D Studio Max (version 2011) and scanline rendering engine, so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a low poly composed by quads and triangles […]
This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a high poly composed by quads […]
This model was realized using 3D Studio Max (version 2011) and default scanline rendering engine, so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is composed by quads and triangles distributed across […]
This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a high poly composed by quads […]
These models were realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The models are a high poly composed by quads […]
This model was realized using 3D Studio Max (version 2011) and default scanline rendering engine, so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is composed by quads and triangles distributed across […]
This model was realized using 3D Studio Max (version 2011) and scanline rendering engine, so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a low poly composed by quads and triangles […]
This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a high poly composed by quads […]
This model was realized using 3D Studio Max (version 2011) and scanline rendering engine, so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a low poly composed by quads and triangles […]
This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a high poly composed by quads […]